Acetate dreams

Yesterday I started working on my first 3D model using Acetate.



As I finished the model, I noticed that the material bends a lot and because of its flexibility, It could be really difficult to paint realistic details over it. I started thinking about different ways to fix this problem, Celine suggested me to use thermoforming, that actually sounds good for an experiment. Anyway, as I was going home I started thinking about te possibilities that many materials have, and I ended with the concept of a “sandwich” made of different materials.

Don’t you worry



I’ve just seen a video with a scene containing lots of text. I was unable to read it because it went away really fast. I reflected about this and I understood out that this could trigger a really complex reaction towards story telling in video (if you do the same over an over again). the Viewer’s brain will collapse on frustration, but at the same time, this could be the beginning of a meaningful engagement with the audience.

As humans, we have a strong reaction to text, maybe is because we have a mindset that recognises text as a primary source for meaning while images tend to be classified as ambiguous sources.

Physical-digital miscegenation cycle #2

This is my second diagram, I began trying to specify a wide range of components and it has changed a lot.




Right now I am starting to understand the possible relations between “context” and “processes” in the digital world. Files or “digital objects” can have different states depending on the context.

I am also aware that digital environments are dependant on physical matter .

We don’t have to ve friends sketch#1

This is the first sketch I made using the model of the composition of an experience.


This sketch shows a really complex representation of reality, the process I used to map the UVs is not ideal because I had to work each piece separated from the others, therefore I only saw the result at the end, also, this technique didn’t allow me to actively integrate the different parts as a whole.

Diagram #1

This is a model I made to reflect about the composition of an experience. Basically, I am trying to figure out how to  represent a specific scene/topic in a way that also acknowledges the existence of additional information. This is important to me as I feel that when representing thoughts, it is important to understand that visual information behaves like a collage (at least in my brain).

Current work: Digitalization – Materialization Cycle

Right now I center my attention on the boundary between physical and Digital worlds, my latest work illustrates a cycle of digitalization – materialization, for this, I use a triad of elements: digital photography, computer software and oil painting.

This is the first sketch model I did for this series of paintings over 3D paper structure:

And this is the final work: