Lost Highway


My interest:

This is a interesting movie, it was really cool to watch the way Lynch substituted roles an characters, I also was very interested by the way he defined some characters and left some of them completely undefined. The reality of the story broke several times without explanations and it ended right at the beginning. This film was full of ambiguity. I specially liked a part of the dialog:

Ed: Do you own a video camera?
Renee Madison: No. Fred hates them.
Fred Madison: I like to remember things my own way.
Ed: What do you mean by that?
Fred Madison: How I remembered them. Not necessarily the way they happened.

Ideas to explore:

  • Everybody has a version of reality.
  • Ambiguity awakes the mind.



My interest:

This is a very weird movie, it involves the concept of virtual reality gaming, at the end you find that there are more layers in to the drama. At some point I suspected that the bad acting was actually due to the bad acting inside video games (am not sure). At some points the fantasy was broken due to lacks in the “realism” but at the same time, this fractures on credibility opened the path for surprise.

Ideas to explore:

  • Some lacks in “realism” can lead to new dimensions.
  • Breaking the credibility can set the mind of the spectator onto a different and exploitable mood.


Some quotes about reaity

“Reality is merely an illusion, albeit a very persistent one.”
― Albert Einstein

“Reality exists in the human mind, and nowhere else.”
― George Orwell1984

“The eye sees only what the mind is prepared to comprehend.”
― Robertson DaviesTempest-Tost

“Humankind cannot bear very much reality.”
― T.S. EliotFour Quartets

“Are you really sure that a floor can’t also be a ceiling?”
― M.C. Escher

Don’t you worry



I’ve just seen a video with a scene containing lots of text. I was unable to read it because it went away really fast. I reflected about this and I understood out that this could trigger a really complex reaction towards story telling in video (if you do the same over an over again). the Viewer’s brain will collapse on frustration, but at the same time, this could be the beginning of a meaningful engagement with the audience.

As humans, we have a strong reaction to text, maybe is because we have a mindset that recognises text as a primary source for meaning while images tend to be classified as ambiguous sources.

Physical-digital miscegenation cycle #2

This is my second diagram, I began trying to specify a wide range of components and it has changed a lot.




Right now I am starting to understand the possible relations between “context” and “processes” in the digital world. Files or “digital objects” can have different states depending on the context.

I am also aware that digital environments are dependant on physical matter .

We don’t have to ve friends sketch#1

This is the first sketch I made using the model of the composition of an experience.


This sketch shows a really complex representation of reality, the process I used to map the UVs is not ideal because I had to work each piece separated from the others, therefore I only saw the result at the end, also, this technique didn’t allow me to actively integrate the different parts as a whole.

Mulholland Drive


My interest:

This is an interesting movie, it mixes fantasy and reality without warning, the main character really amazing, at the end I was really surprised.

Ideas to explore:

  • Going back and forth from fantasy to reality can be a powerful way to create ambiguity.
  • The representation of experience doesn’t have to follow a straight line in time.

Diagram #1

This is a model I made to reflect about the composition of an experience. Basically, I am trying to figure out how to  represent a specific scene/topic in a way that also acknowledges the existence of additional information. This is important to me as I feel that when representing thoughts, it is important to understand that visual information behaves like a collage (at least in my brain).