Tate Exchange – giving and receiving

Last Wednesday I participated in the second session at the Tate Modern, It was a very good experience as I managed to present my work to several people and even engaged some interesting conversations, I also got some good feedback from people that do have a genuine interest towards painting.

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My reflection:

Thanks to this experience I do know that my piece is not for everyone, while some people really spend time teleporting themselves and watching carefully, others are expecting to play a game and quit my piece after a short period of time. I am aware that this is partly because the audience of the Tate Exchange is quite broad and with a huge variety of expectations.

When reflecting on how the whole thing is displayed i.e. physical object, VR immersion, and flat screen real-time transmission, I feel that I should get rid of the teleporting feature and replace it for a continuous navegation, at the moment, my solution will be to create a path for the Camera Rig and ask the VR player to sit down and move his/her head to look around, I feel that in this way, I will get a smoother experience for both the VR player and the spectators, I will also gain control on how the piece is viewed, in the future I could find a way to allow the VR player to move smoothly around the piece and zoom in and out on specific parts of it.

I want to add that I was quite surprised to see that some really young kids really enjoyed the experience.

 

Smells like chicken – A collaboration with Jennet Thomas

Trough this summer I had a great opportunity to work with artist Jennet Tomas, when I met her she told me she was working in a commissioned project she was going to exhibit at Block 336 in the middle of September, when she explained me her idea for a video I suggested to help her by making some 3D animations of one of the characters, she accepted so we spent the next moths sharing thoughts and animating the 3D characters I made using photogrammetry.

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I was also involved in the production of the exhibition, It was a great experience that allowed me to meet more artist while gaining experience on how to deliver a big show.

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This is the trailer for the show, here you will see bits of the 3D animations I made.

Animal Condensed>>Animal Expanded Trailer1 from Jennet Thomas on Vimeo.

My artist statement – 22-09-2016

I am interested in the depiction of reality , In my work I want to challenge the traditional use of flat surfaces  and fixed geometric perspective systems as fundamental values of naturalistic representation.

My practice is based in both physical and digital grounds and involves the use of a wide range of techniques in order to manipulate and expand the representational possibilities of the image i.e painting, sculpture, photogrammetry, 3D modeling, 3D animation, and Virtual Reality applications.