Physically expanding the image

Again I was thinking about Zygmunt Bauman’s book “Globalization”. At one point, I felt that there was a connection between the dematerialization of information and my need to extrude the image. Maybe I am making 3D images in an effort to physically grasp the reality that is represented in them, to make them an object that exists inside my physical space rather than a flat image presented on a screen.

Physically-expanding-the-image1

Maybe this has to do with the fact that the huge flood of digital images makes us feel disconnected because the are not part of immediate physical reality. on Bauman’s book, he was referring to how time and space have been compressed in a globalised world

What is this relation between time and space?

Smells like chicken – A collaboration with Jennet Thomas

Trough this summer I had a great opportunity to work with artist Jennet Tomas, when I met her she told me she was working in a commissioned project she was going to exhibit at Block 336 in the middle of September, when she explained me her idea for a video I suggested to help her by making some 3D animations of one of the characters, she accepted so we spent the next moths sharing thoughts and animating the 3D characters I made using photogrammetry.

smells-like-chicken-a-collaboration-with-jennet-thomas3

bringing_the_chicken_to_life

I was also involved in the production of the exhibition, It was a great experience that allowed me to meet more artist while gaining experience on how to deliver a big show.

smells-like-chicken-a-collaboration-with-jennet-thomas2

This is the trailer for the show, here you will see bits of the 3D animations I made.

Animal Condensed>>Animal Expanded Trailer1 from Jennet Thomas on Vimeo.

My artist statement – 22-09-2016

I am interested in the depiction of reality , In my work I want to challenge the traditional use of flat surfaces  and fixed geometric perspective systems as fundamental values of naturalistic representation.

My practice is based in both physical and digital grounds and involves the use of a wide range of techniques in order to manipulate and expand the representational possibilities of the image i.e painting, sculpture, photogrammetry, 3D modeling, 3D animation, and Virtual Reality applications.

Big Boy – self portrait video

I started to make a self portrait video. I was inspired to do this after learning to animate 3D characters for the collaboration I did with Jennet Thomas.

For this project I am building several portraits of my self combining different techniques i.e. Photogrammetry, 3D modeling, Sculpture/painting and video footage

big_boy_2

My plan is to build a video with my reflections of what it means to become a grown up / artist and how it clashes with the expectations set for you by others.

This is a preview of the first render:

Framed landscapes – A collage of memories

At the end of July I found the perfect excuse to start working on middle size pieces, I saw an open call on the mall galleries and I wanted to build two pieces large enough to be presented to this contest, I applied the same construction principles I had learn with smaller pieces but soon I discovered it was going to be a far  more complex and challenging process.

My idea for this was to connect different moments represented by different images inside a single piece. I wanted to represent the idea that visual memory is a collage of elements dynamically attached to one another.

I started by selecting two images from a gallery of photographs I took on two different trips to natural parks near London i.e. Richmond Park and Windsor Park, then I went through a gallery of photographs from my cellphone and selected two more images from past experiences, Finally, I “stitched” them both inside Blender and built a 3D model of them.

framed_landscapes-5

framed_landscapes-6

Afterwards, I had to rethink my construction logic and spent quite a good amount of time just learning how to translate the 3D model onto 3 separated layers of foam.

Framed_landscapes-1 Framed_landscapes-2

Finally I was able to finish both pieces for the contest and now I am waiting for the results.

Framed_landscapes-3 Framed_landscapes-4

Reflection:

In this series I was really decided to take risks, and I did take more than a couple, now I feel inspired to take things even further. I think that this first attempt was pretty successful.

Sculpting the 3D image

This summer I dedicated a fair amount of time developing my practice as a painter/sculptor. Thanks to my experience building the pieces for the MA Final show I gained enough confidence to start working on a new series of painting sculptures.

I wanted to make a series of small pieces I called “square landscapes”, this was an opportunity to test a new approach to the construction process and although I still working on them, I gained crucial knowledge on how to use the materials.

First I selected 4 photographs; two landscapes from UK and two photos I took while living in Colombia, I made two different 3D models combining one landscape with one image from Colombia.

sculpting_the_3d_image-5

Sculpting_the_3D_image-1

Sculpting_the_3D_image-2

sculpting_the_3d_image-4

Sculpting_the_3D_image-3

Bringing the chicken to life

I have been working with Jennet for quite a while on the “chicken project”, the latest challenge has been to learn how to properly animate a 3D character using Blender.

 

After a long tutorial and several cups of coffee I understood the basics of character animation and now I am having fun animating this twisted character.

Reflection:

At the beginning of this project I was thinking about using photogrammetry to create static 3D models to use inside of Unity for a “walk around project”, this new knowledge has opened new doors for me and I am now planning to create a series of videos with animated models from meshes built with photogrammetry. My first idea is to create a “moving reality” film.

Self-portrait#4 – Expanding the image

I Spent almost 3 weeks working really hard on this piece for the interim show, I have to say that I did learn a lot as I did try to push the limits of my technique, I feel that I really did sculpt this piece rather than just cut out pieces.

With this piece I want to push the limits of the flat image, expanding it and bending it to unleash its representative potential. Basically I am trying to create a self portrait that looks back creating a loop around the represented subject.

self-portrait-4-expanding-the-image5

self-portrait-4-expanding-the-image1

self-portrait-4-expanding-the-image2

self-portrait-4-expanding-the-image3

self-portrait-4-expanding-the-image4

Right now, I feel that I should do more pieces with subjects to find new ways to compose them inside the 3D space.

Landscape #9 – Challenging perspective systems

After almost 3 months I was able to finish this piece, It was a big challenge for me for many reasons, I think that I did face my biggest fear towards painting i.e. sculpting the canvas.  At the end I feel I did learn a lot from making this piece.
landscape-9-challenging-perspective-systems3

landscape-9-challenging-perspective-systems1

landscape-9-challenging-perspective-systems2

At the moment I feel that I need to keep taking more risks while enjoying this new sculptural adventure.

Interim Show – A lot to think about

The interim show finished and I feel exhausted, this was a great opportunity to push my self and get some work done, I have to say that I spent almost a month of very hard work in order to finish both pieces.

interim-show-a-lot-to-think-about1 interim-show-a-lot-to-think-about2 interim-show-a-lot-to-think-about3 interim-show-a-lot-to-think-about4

I did spent a good amount of time both invigilating and also visiting the show, I have to say I am a bit surprised about the way people engaged with my pieces, not many comments and the ones that I was able to hear where misleading, I feel that some how people do not know what to make of them or just get them wrong.

Of course, I am not thinking people are wrong neither my pieces, I just feel overwhelmed.